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Extra
Test the waters of health policy through video games
Floodland is a city-building game in which the player helps survivors endure the harsh conditions of a world devastated by climate change, including limited resources and infectious diseases. Setting health policies like “mandatory masks” and “social distancing” keep the population healthier, but not always happier. While making rules, the player must watch the “unrest” meter lest society descend into chaos.
Floodland was developed by Poland’s Vile Monarch and published by Ravenscourt.
Image: Vile Monarch
Contributors
JZ
Jo Zhou
Jo Zhou is the social media manager and audience engagement specialist at Harvard Public Health.
Read more from Jo Zhou.
From the Issue
